GTA 5 online arms trade release. Bonuses ahead of the release of the "Arms Trade" update for GTA Online

The “Gunrunning” DLC for GTA Online has raised a lot of questions among players about the game mechanics of the new update. In that FAQ All useful information about the “Arms Trade” will be collected, as well as answers to all questions of interest.

FAQ will be updated periodically.

Bunker

Q: Where to start mastering the new update?

A: First of all, with the purchase of a bunker. The bunker is a command post, production and warehouse.

Q: How do bunkers differ from each other?

A: Nothing but location.

Q: What does the bunker produce?

A: Using purchased or stolen raw materials, the bunker can produce weapons (goods) and/or modifications (improvements to equipment and weapons). You can distribute the consumption of raw materials through a laptop.

Q: Is it possible to choose which modification to develop now?

A: No. The selection is made automatically. All 45 modifications are developed one by one, in random order.

Q: How long does it take to produce a full inventory of weapons?

A: About 12 hours real time. The product is filled according to $7,000 every 7 minutes.

Q: How much does the finished product cost in a bin?

A: A full warehouse is priced at $700,000 for sale in Blaine County, and $1,050,000 for sale in Los Santos. The price includes installed performance upgrades.


Q:
What is a shooting range for?

A: In addition to the opportunity to practice shooting with different types of weapons, passing tests at the shooting range opens up new items and opportunities. When you complete the first level of tests for all weapons, you will receive several new skins for your MK II weapons. For completing level 2 challenges, your stock of throwing weapons will increase by +5. After completing all tests with 3 stars, you will receive 3 caps, 6 T-shirts and 3 hoodies in your wardrobe.

As for the weapons that appear near the shooting range, you can only pick them up by approaching them with empty ammunition. Fixed. Now you can always pick up weapons.

Q: How to pass tests in the shooting range?

A: In shooting range tests, it's all about coordination and accuracy; almost everything depends on the shooter. But some more or less universal advice can still be given:

  • shoot at targets using zoom (mouse wheel up). For better magnification, buy sights for your MK 2 weapon;
  • aim at the center of the target’s head, that’s where you can score the maximum number of points;
  • shoot in short bursts from automatic weapons;
  • try not to miss, as this resets the score multiplier. It's better to spend more time aiming than to lose your X3 multiplier;
  • Complete the test for each weapon to the end. For example, when you start testing a heavy machine gun, make it up to 3 stars. This way you will have the opportunity to “target” a certain type of weapon;
  • try to go through the shooting gallery with a first-person view;

Mobile command post

Q: Do I need to buy PKP? If yes, then for what?

A: In order to engage in the production and sale of weapons, a PKP is not needed. The control panel has three main functions:

  1. Missions with special vehicles are launched from it (analogous to an update);
  2. All modifications of your personal weapon are installed in the control panel;
  3. Inside the control panel there is (with a certain configuration) a car repair shop for customizing vehicles such as HVY APC, BF Dune FAV, Bravado Half-track, Pegassi Oppressor, Declasse Weaponized Tampa.

In addition, the control panel can store, like a garage, one of the above-mentioned cars.

Q: How to modify a vehicle in PKP?

A: To do this, you need to drive the control panel out of the bunker, drive the tuning vehicle to the entrance to the control panel and press E.

Q: Will the PKP and its upgrades remain if I decide to change the bunker?

A: Yes, the PKP with all the improvements remains with you.

Transport

Q: How to call a trailer with air defense?

A: Interaction Menu (M key) -> "Transport" -> “Request an air defense trailer.” The trailer appears on the nearest road along with the SUV tractor.

Q: How to call a vehicle stored in the control panel?

A: Interaction menu -> “Mobile command post” -> “Request transport”.

Q: Is it possible to use transport from the update? Gunrunning in PvE missions, such as heists?

A: Yes, all transport can be called through a mechanic. You can even call in an anti-aircraft trailer (see above).

Q: What kind of ammunition do the armored personnel carrier and air defense trailer carry?

A: In stock versions of weapons, ammunition is unlimited. Having unlocked new types of weapons for these types of transport, the ammunition of the armored personnel carrier is limited to 60 missiles, the air defense trailer is limited to 32 missiles.

Other

Q: What's happened "Bunker Mission Series"?

A: These are 7 confrontation modes already familiar to us, but transferred to the bunker location:

  • Every cartridge counts;
  • Juggernaut;
  • Kill quota;
  • Resurrection;
  • Maniac;
  • Until the death separates us;
  • Swap places;

June 15, 2017

80 comments to “FAQ on Arms Trade”

    Mark Winston yes, you can. On the website where you bought it.

    Tell me, is it possible to change the compartments in the control panel after purchase?

    HENDLAIN, No.

    Is it possible to sell the bunker?

    VOSTOK_7777777, This is just Game Blog. Rockstar games have never heard of us :)

    » Renton, April 10th, 2018 at 23:30 left a comment: »
    Yes, I tried it, in variants when there was not enough money for purchases - they sent you to buy a “Shark” card to buy game money. I didn’t risk buying the equipment again for fear of losing money forever. “For a long time before, there was a ban. "!!!
    Can you tell me if this forum is visited by the GTA administration, or is it just players communicating?
    Thanks for the answer.

    VOSTOK_7777777, have you tried pressing the button? In theory, the purchase should not take place if you already have this vehicle in stock. Of course, we are talking about Pegasus transport, not personal ones. Personal items can be purchased in any quantity.

    Now the word “PURCHASED” is not displayed on the purchased equipment; YOU ARE ALLOWED TO RANDOMLY BUY THE SAME TWICE. Previously, a long time ago, there was a ban. It’s difficult to explain to technical support; only one and a half lines are allotted for explanation. What should I do with this “glitch”?

    Vladimir, goods are produced in a bunker whenever you are online, except for time periods when you extract raw materials or sell goods. It’s difficult to say in motorcycle club enterprises, due to the severe bugs.

    If you complete various tasks, for example, the Air Quota case, is the product being produced at this time? (I played for an hour and a half, went into the bunker, there were no raw materials, no goods either) Some strange things were happening to me, either with the bunker or with the meta lab( motorcycle club) Either the raw materials disappeared, there was no goods, then once you bring the raw materials - it seems like the lab is completely filled with raw materials.

    And with all the improvements, how long will it take to develop modifications?

    Kimoto, only in PKP (as well as their purchase).

    how to change the type of ammunition for a weapon in battle or is it of no use if you change the magazine in the trailer to regular cartridges?

    Rikko, Unlike special cargo for office mechanics, the destruction of a weapon cargo entails a complete loss of goods (except for the one you managed to deliver).

    what will happen to the weapon if I transport it, and at that moment other players kill me and destroy the cargo?

    Damn, it didn’t all turn out to be fun, and in the heist missions and preparatory missions everything works, but as soon as you engage in open missions, the missile homing disappears, well, the vigilante just turns into zilch, and not only with him, but also with buzard, Yes, and probably everyone has self-obsessions. The question is, what is it and why did they do it, but most importantly, you want to know for sure, so as not to get into an awkward position when homing works and when it doesn’t?

    Vladimir, no, you can't increase it.

    Is it possible to increase the number of missiles on a vigilante to 60, now it costs 30. If so, how?

    Vladimir, no, armor does not affect performance.

    If you reinforce a car with armor, will this affect its weight and maneuverability? Otherwise I’m afraid to put up armor.

    Vladimir, yes, all developments remain. The tractor for PKP is better Hauler, it is more powerful and durable. By compartment - here, who likes what best. The living compartment is of no use, and the storage for vehicles in certain situations causes bugs, due to which you can lose the vehicle that is stored in the control panel forever. Personally, I use a combination of command center and weapons workshop + auto repair shop.

    I want to buy a control panel, what is the best way to fill the compartments and which cabin is better?

    Will the developments remain unlocked?

    Vladimir, when purchasing a new bunker, only the goods/raw materials located in it and installed are lost bunker upgrades(staff, security, etc.). PKP, its upgrades, upgrades to vehicles made in PKP, all this remains.
    When choosing a bunker location, consider the following factors:
    1. Locations of your other businesses;
    2. Convenient access to the bunker (try approaching your bunker at the control panel from different sides to understand this);
    3. Consider the transportation you use most often. If these are aircraft, then it makes sense to buy a bunker east of the Sandy Shores airstrip.

    I want to change the location of the bunker, which means I need to buy a new one. But the improved control panel will remain, or it will need to be pumped again in the bunker’s auto repair shop, weapons installed on it, and an armory installed in it. And also, if you open the development, mods and install rockets on the vigilante, will this mod be removed when changing the bunker? In general, what can I buy, make, so that later when changing the bunker it won’t get lost and I won’t have to make or buy it again. And the missiles for vigilante will probably be limited and you will have to buy them every time, but where is this done, in a bunker or in a control panel? And also, what is the best place to choose for a bunker, the most expensive one near the prison or next to the runway, or another?

    Thank you very much! Among all the Internet, I finally received the long-awaited answer :)

    Andrey, Greetings.
    1. The control panel remains when changing the bunker
    2. All developments are saved
    3. I can’t say for sure here, but it seems that when exchanging a bunker, the upgrades installed in it are not included in the price

    Hello!
    If I buy another bin:
    1. Will my PCP remain or will it be sold? If sold, at what price?
    2. Will modifications to weapons and equipment disappear or remain?
    3. Will half the amount be refunded for modifications to the bunker or not?

    Thank you in advance.

    “As for weapons that appear near the shooting range, you can only pick them up by approaching them with empty ammunition” - this has already been corrected. Now, in the bunker, on the yacht, and in the hangar, all weapons are always selected.

    Renton, I'm going to save up for an office.

    Andrey, this is if there is no office. With the office, you can become a boss for free every time.

    Renton, Already found everything. 50 thousand for becoming boss every time. We need to play more often.

    Andrey, the company name (CEO) can be changed either in the office, through the interaction menu, or on the in-game Internet, on the site where offices are purchased

    Is it possible to change the company name in the bunker later?

    I put the insurgent in the control panel for customization, but nothing is customizable... It just sits there like an insurgent for storage. What to do?

    Paul, Most often, with a full bunker, 3 insurgent pickups are given, but there are also 4 bigfoots, for example.

    Actor To completely fill the hopper, you need about 5 full strips of raw materials.

    and if I leave the bin with the maximum raw materials for 12 hours, will my raw materials be enough to fill the maximum?

    please tell me, how many people does it take to sell all the cargo from bunker 3 or 4?

    Andrey, you can say that.

    I just thought that it was possible to somehow call the air defense immediately attached to the Nightshark. It turns out that this is a big omission from Rockstar.

    Andrey, Formally, both the air defense trailer and the Nightshark are your personal vehicles, so you cannot call them at the same time. The only option is to have the other player summon an AA trailer and you summon the Nightshark.

    I bought a Nightshark, but when I call for air defense, the Sadler is the tractor for it. How to attach air defense to Nightshark?

    LLIKET, on various transport. FAV Buggy, Marshal, Insurgent pickup, etc. The more goods, the more transport.

    How is the process of delivering goods to Los Santos?

    Maksim, no, you can only have one.

    Can a player buy multiple bunkers to increase production?

    Artyom, Certainly.

    Is development going on while I'm inside the bunker?

    Haltfax, Unfortunately, there is no way to fight this. When CEO warehouses first came out, they also had similar problems. These are problems connecting to R* servers. Please try again later. By the way, in most such cases, the goods are returned to the bunker.

    Hello! I have a problem: the transaction does not go through after selling the cargo from the bunker, I go through the task of selling and at the end there is a black screen “the operation could not be completed, contact technical support (and something like that)” the goods are returned back to the bunker, 4 attempts and everything is the same the day before everything was fine, but when selling special cargo and cars there are no errors, everything goes fine please help

    Val, I don’t know about bunkers, but when exchanging an apartment, office or warehouse, 50% of the cost was returned.

    I have a bunker for 1,650,000, how much will I get back from the sale?

    Shaft, will return, but not completely.

    If I want to buy a bunker elsewhere, will I get the full amount back for the old one? (without upgrades, etc.)

    Sashok, with exchange, but compensation for the old one is a pittance.

    Roman, No. Only when online.

    Tell me the new bunker is bought with exchange or as new from scratch!

    and when you play single player mode at this time in GTA Online the raw materials are filled?

    The police can really get on your nerves sometimes, can't they? However, with the arrival of such a multi-functional gizmo as a mobile command post in GTA Online, you have the opportunity to throw the police chase off your tail.

    Roman, remains.

    When buying a new bunker, does the control panel remain or do you have to buy it again?

    Oleg, insiders, as usual, say that there will be a second part. True, they promised “Police DLC”, and a casino, and street racers, etc. :) Before autumn - definitely not.

    Do you think it makes sense to wait for part 2 of Arms Trade? To be honest, I’m a little disappointed, I can’t say that the update is bad, unlike previous updates, it’s much more interesting, those were kind of sluggish.

    Roman, the same.

    and purchased raw materials fill the product scale less?

    Roman, not at the moment. Most likely, Rockstar will introduce this feature in the near future.

    Is it possible to upgrade technical with a machine gun or insurgent (pickup) in PKP? screenshots were leaked where it was possible to upgrade Technical and insurgent (pickup) in the PKP

    Mork, All vehicles that are modified in PKP can be sold there.

    Ilya, yes, you can.

    Is it possible to sell an Oppressor motorcycle, for example?

    I'm interested in this point: is it possible to use improved weapons in PvE missions, robberies, and random events?

    a complete warehouse is priced at $700,000 for sale in Blaine County, and $1,050,000 for sale in Los Santos. And this is with a staff upgrade or without a staff upgrade?

    Roman, Yes, you can purchase additional modifications. Through the website where the bunker is purchased.

    Is it possible to make repairs in the bunker? Let’s say I bought a bunker without a shooting range and then wanted to buy a shooting range. is it possible?

    XiolUs, no, all modifications will have to be installed again.

    And if you change the bunker to one located in another location, will there be modifications to equipment, personnel, and security?

  1. What about the weapons that spawn at the shooting range in the bunker? I can’t get it, even though I passed the shooting range with three stars.

Arms Trade Update. Trailer

Details of the GTA Online update “Weapons Trade” | "Gunrunning"

The “Arms Trade” update has been released for GTA Online.

"Arms trade", another update for Grand Theft Auto Online, gives you access to the black market for weapons in Southern San Andreas. Your career as a weapons baron will begin with the acquisition of a bunker: these underground bastions serve as your base of operations, and each is equipped with a computer terminal with which you can connect to the network Disruption Logistics.

As the boss, chief, or president of a motorcycle club, run a prep mission to obtain raw materials, then split your staff between production and weapon development. Over time, your inventory will grow (you can speed up this process by hiring additional staff). When you're ready, deliver the weapons to interested buyers throughout Los Santos and Blaine County, and all that's left to do is count the profits. To make life easier for aspiring criminal entrepreneurs, we have reduced the amount of collateral: now, to register as a boss, you only need to have an account with Maze Bank GTA$50,000.

Along with this underground lair, you will also get access to a number of features and services. By selecting a property on the website Maze Bank Foreclosures, you can specify a design option, purchase a shooting range (where you can organize competitions with 3 other players), a personal room and a weapons cabinet, and also purchase custom-made transport.

A fundamentally new class of motorized mayhem. Six death machines offer you a number of original solutions to destroy the enemy in any combat situation. Each sample can be equipped with exclusive modifications, which you receive when developing projects and install them in the module with the auto repair shop.

armored personnel carrier: an armored personnel carrier with a turret gun, the shells from which pass through metal like a hot knife through butter. Embrasures allow four heavily armed mercenaries to fire personal weapons, and the armored hull is equally well suited for military operations on both land and water. Available modifications include a missile system and proximity mines that can be dropped in front of pursuers.

Dune FAV: This lightweight armored buggy is designed specifically for those preparing to face and survive the end of the world. There's a machine gun mounted on the dashboard, and this car looks so stylish that when you park at Yellow Jack, the guys there will have to pick their jaws off the floor. Available modifications include a 40mm grenade launcher, a 7.62mm minigun and proximity mines.

Half-Track: who said that you can’t combine the best features of military and civilian equipment in one car? The Half-Track has the maneuverability of a tank, but it has all the advantages of a truck: easy controls, a spacious cabin, and plenty of room in the back for a nutcase with a machine gun. If you want, in the mobile command post's auto repair shop you can replace this machine gun with quad 20mm guns, and even add proximity mines.

Oppressor: a motorcycle that flies. This jet-powered hyperbike boasts excellent aerodynamic qualities, with a powerful engine, retractable wings to create lift, and a front-mounted machine gun for a fun and joyful atmosphere. Are you not very accurate? Replace the machine gun with rockets.

Tampa with guns: The familiar muscle car has been given a combat facelift, so it now sports a minigun and military-grade armor. Available modifications include front rocket launchers, rear mortar and proximity mines.
Air defense trailer: what you want to turn into smoking ruins with this thing is your own business. As they say, the sky is not the limit. The standard tractor is the Vapid Sadler. The artillery mount can be additionally equipped with 20 mm guns or a battery of homing missiles.

This new breed of mobile weapons opens up a whole new front for you to engage in criminal activities. As you complete missions to obtain raw materials and strengthen your business, you will gain access to special operations that can be launched from a mobile command post. Upon completion of each transaction, you will unlock the product at the wholesale price Warstock.

WEAPON MODIFICATION (MK II)

Numerous modifications MK II, available exclusively in the mobile command post's armory, allow you to gain a number of tactical advantages in battle. Pistols, SMGs, Heavy Sniper Rifles, Heavy Machine Guns, Assault Rifles, and Automatic Rifles can, among other things, be equipped with new magazines containing tracer, incendiary, armor-piercing, expansive, and other ammunition. Add to this the devices night vision, holographic sights, thermal imagers, new handles, mufflers, muzzle brakes, coloring pages, colors and a bunch more...

"Bunkers"

In this addition, we will have to act according to the same scheme as in the addition - GTA Online: Bikers | "Bikers", namely, we will have to buy ourselves another Club House "Bunker". We will be given 11 Bunkers to choose from, in different places in Blaine County and Los Santos. Everyone has it Bunkers will have its own price, which varies from ~ 1.1 million - to 2.5 million GTA $.

On March 2 of this year, Rockstar Games announced the next update for GTA Online called “Arms Trade” and described it with the following words: “ In yet another major expansion for GTA Online, you'll take on the craziest armed factions in San Andreas. This add-on will add new combat vehicles and exciting new missions to the game. Prepare for a deadly battle for control of the black market in weapons, which you will wage using the most modern military equipment».

So what should we expect from this new update, which is set to release this spring/summer? It looks like in this update we will have to join the ranks of an organization like a militia, and not the military, as one might expect from looking at the screenshots, which will have the ability to trade weapons, which is the cornerstone of any paramilitary organization.

Of course, you need to understand that this is all just speculation and ideas, so there isn’t much news about the update. It's better not to make any plans in advance, as you may end up disappointed.

And so, in terms of its functionality, the new addition will be very similar to the old systems, similar to the updates “Big People and Other Bandits”, “New Adventures of Bandits and Scammers”, “Bikers” and “Import/Export”. That is, go to point A, pick up or do something at point B (there will be a box of weapons or some kind of military vehicles), and then return the other way, but avoiding ambushes and traps.

This can be partly confirmed if you look at the minimap icons in the game files:

C:\Program Files\Rockstar Games\Grand Theft Auto V\update\update.rpf\x64\patch\data\cdimages\scaleform_minimap.rpf\minimap.ytd

These icons still do not have any signatures, which suggests that they were made specifically for a future update. From the names "radar_supplies" and "radar_property_bunker" it can be assumed that you will be able to purchase a Bunker as a Headquarters and deliver weapons according to the same principle as was present in previous updates for GTA Online.

One can only imagine what functionality this Bunker will have. Perhaps various defense systems or vehicles will be integrated into it, as has already been done with the Yacht, which will help make it a real military fortification.

In terms of content, an article from Rockstar Games talked about the presence of new vehicles, but what exactly should we expect? GTA Online already has a huge variety of military equipment and it’s not entirely clear what else can be added there. Although in the Warstock promotional image from Lifeinvader you can find images of such military vehicles that have not yet been introduced into the game. For example, third in the top row is a 4x4 Jeep that is slightly longer in appearance than the Canis Mesa from Fort Zancudo. In the lower right corner you can find a gunship inspired by the AH-64 Apache helicopter. Although it is worth noting that such a helicopter was already in previous parts of GTA and it was then called “Hunter”.

Warstock Cache & Carry military equipment page on Lifeinvader.

As for weapons, it became known from images of beta versions of the update and various information leaks that we will indeed be provided with new guns. For example, new carbines, an automatic sniper rifle, something similar to the P90 and perhaps even more.

Let's now move on to the gameplay and social component of the add-on. What should we expect here? Again, here you can only use your imagination. You can imagine that you will have a more structured organization compared to the biker or Chief groups. For example, maybe you can turn your gang into an armed group that will have its own uniforms, emblems and colors?

The functionality of the Pegasus system will be revised to provide greater convenience. For example, you will be able to have a garage or delivery location right in the Bunker. You will also be able to pay for vehicles and their costs for other members of your group.

Vehicles in the new expansion can be upgraded and painted in military-themed colors, so you can fully immerse yourself in the atmosphere of combat. Moreover, you will also be able to customize your weapons, i.e. change accessories, sights and colors on it.

Now let's move on to the army's role in the ARMS TRADE expansion, as well as its main base at Fort Zancudo. Perhaps in this update we will be able to somehow interfere in missions or public sessions of other factions.

release date

The estimated release date for the “Arms Trade” update for GTA Online is scheduled for the end of May or the beginning of June.

Found a typo? Select the text and press Ctrl + Enter

Finally, the first official information has appeared from Rockstar about the update" Weapon Trade" For GTA Online. Usually developers do such things on Thursday afternoons, but this time the information came out at 12 am Moscow time and this happened for the first time, so we will quickly analyze all the latest information especially for users of our site.


A car driving into a bunker and training its fighters at a special training ground.

In addition to the business organizations and biker gangs that engage in petty smuggling, a new trading network is being added, which will be located in Blaine County, that is, on the outskirts of the map. Already in June, military organizations engaged in the arms trade on a large scale will appear in GTA Online; if you think that this is the same type of update, then you are mistaken. The DLC will include a special website where you can buy a real mysterious underground bunker. Rockstar Games shared some screenshots of the update and in the first screenshot above you can see a Los Santos military bunker, and in the background one of the new combat vehicles drives into a very strange and unusual place for GTA Online. The bunker from which the light is heard leading underground, there in the bunker you will control trade operations with your military group, store all your weapons, and there will be enough of them to update.


Blaine County - military bunkers will be located somewhere in it

The developers also report that tactical research centers for weapons development will be available to players. To be honest, we didn’t fully understand what exactly this means, perhaps this is the same weapon tuning where you can pump up your weapons and, roughly speaking, assemble them in detail, as we previously told in previous news. Now let's move on to new weapons, as well as a huge selection of military equipment that will definitely please you.


New military fast tank, the name of which is still unknown.

Let's start with such a camouflage light tank on which there is a powerful system of homing missiles, this thing will give a big rebuff to military fighters in the game. In the second screenshot above you can see that same light tank that easily crosses some small body of water.

Next on the list is a new armor-piercing Tampa with another machine gun on the roof, and also on the character himself you can see a new military uniform and weapons, by the way, in each bunker the organization will be able to practice its shooting, which is also very interesting.


New military Tampa with updated weapons.

The exact release date of the DLC is not yet known; the developers promised that the update will be released in June. The update will also contain full-fledged tasks that you will complete with your group.

Not long ago for GTA 5 Online The next global update “Arms Trade” has been released, which significantly expands the capabilities of players involved in business. And if previously you could only sell drugs, stolen cars and fake documents, now you can make money by creating and modifying weapons of various types, using them for yourself!

Overview of the "Weapons Trade" update

This update opens the way for you to the black market for weapons, where you can not only sell, but also buy various modifications and configurations of different types of weapons. The basis for creating a business will be the purchase of a bunker, in which all the main actions for creation, improvement, management of modifications and personnel will take place.

The bunker is not only a place to manage a business, but also a huge command center in which you can manage your vehicles, and in particular an armored truck or, as it is called, a “mobile command center”.

In addition to the bunker and command center, special vehicles equipped with powerful weapons and armor will be available for purchase.
Where to start a business in the "Weapons Trade" update?

And so, in order to start earning money, you first need to invest money by purchasing equipment, a bunker, and become the boss or president of a motorcycle club. Actually, what did you want? But first things first!

1. You need to become the boss or president of a motorcycle club in order to be able to purchase additional buildings and warehouses. If you have not already done so, be sure to register your company and activate it. We will conditionally assume that you have been in a gang for a long time or have your own business, because... This feature became available in previous game updates!
2. Now you need to purchase a bunker, in which all activity for the production of modifications for weapons will take place. Your mobile command center will also be stored here, as well as some purchased vehicles if you wish. When searching for real estate on the map, you will find a large number of bunkers available for purchase, but we recommend that you purchase one of two: Raton Canyon or Chumash. There are a total of 11 bunkers available for purchase, but of all, Raton is the cheapest, but it is reliably protected by the mountains surrounded around it. This saves you from possible air raids, of which you can find a lot in the game. From here you can quickly get to the main points that will appear after the missions start, so overall this is a very good place to buy, and cheap too!

3. It is immediately worth noting that the arms trade cannot be the main source of income. No matter how players create illusions, hundreds of user tests have already been conducted, which once again prove that the most effective way to make money in GTA 5 Online is still transport export missions and cargo delivery, which are combined and alternated with each other. If you do not have time to combine all these areas of activity, then switch only to the arms trade. Here you will first need to invest well in initial purchases in order to then receive a more or less normal income. We advise you to reinvest your profits in upgrading your research in order to get access to all weapon modifications as quickly as possible.
4. Each research takes about 4-6 hours on average, and it also depends on the number of improvements you have installed in the bunker. Again, if you want to level up faster, level up the bunker first! Initially, you will not have access to modifications, of which there were 45 after the update was released (most likely, new ones will be added). You can pay to speed up research, but each such payment will cost you 225,000 bucks. That is, in order to quickly pump up all the research, you will have to “pour in” about 10 million more!
5. For effective development, we advise you to activate research during the day or morning, and trade in the late afternoon. Why, you ask? In the game, both of these actions occupy the same queue, so you cannot activate them at the same time. For the same reason, all your workers in the bunker are involved. Let's say you decide to send most of your workers to develop weapons. But in the future, you'll be selling a lot fewer guns, over a longer period of time. Here you need to think about your earnings in advance! Try to combine trading and research according to the scheme we have presented. If you have an extra 10 million, invest in speeding up research.
6. Play with friends. If you complete missions with weapons alone, you will spend much more time on transportation, and in general on completing missions. In the game, most of the resupply missions target multiple players, making them difficult to complete alone. Sometimes you will have to replay a mission, although this could be done several times faster with your partners.
7. In the "Arms Trade" update, there are no multipliers for the amount of products sold. If in other missions you were given bonuses for a large amount of goods, here it does not affect the total revenue in any way. But the profit directly depends on the place where your weapon is sold. At the moment, the most profitable option is Los Santos, where you can sell weapons without modifications for 7,500 bucks, and with all modifications for 10,500 bucks.

Secrets and tips in the "Weapons Trade" update

First, if you decide to purchase new military equipment, you can significantly reduce the cost of purchasing it from a mobile operations center. Complete missions in your command center, and after completing them you will be given discounts on the purchase of various equipment from this update. Believe me, the wait is worth it!

Secondly, when you purchase a command center, the modules in it will be available to you. There are five of them in total, but you can only connect three to choose from. We recommend connecting the following combination: command center, weapons and garage. In the command center you will have access to turrets for firing, and as you progress through missions you will be able to increase their number. In the weapons room you can quickly purchase and receive weapons with different modifications. And the garage will allow you to transport any car with you, be it a regular sports car or a vehicle from an update, for example, an armored personnel carrier!

Thirdly, if you buy a bunker through the Maze Bank website, you will be given two more T-shirts with a cap as a gift. A small bonus, but free!
Fourthly, if you have very little money, then you don’t have to buy a mobile command post. It is not needed to produce and sell weapons! But it is necessary to complete missions, and for them, as a rule, they give good money. And we already told you earlier that after completing missions you will be given a discount on the purchase of military equipment from the same update.

As you can see, the update is very interesting and global, and also requires good expenses. If you play GTA 5 Online and decide to earn money, then start now, because in the future Rockstar plans to release a number of updates, where the purchase of equipment and other updates will cost you not several million, but already tens of millions, so you need to save money already now, investing them in profitable schemes!