Walkthrough Spectrum Project: Path in the Darkness. Stalker path in the darkness walkthrough Path in the darkness password for the door

The plot begins with the stalker Shroud tries to penetrate the exclusion zone and meets on the perimeter Borlanda.

Talking to Borland and go towards the checkpoint.

Having reached the checkpoint, we speak with Shmatko and the military notice that the documents are forged and take Borlanda captured and asking for 30,000 rubles for his release.

After a dialogue with the chief at the checkpoint, we go to the garage and take Groza in a UAZ.

We go to the village of newcomers. You can raise some money there.
For example, after a military attack on a camp, you can start looting and sell all the loot to a merchant
Also in the village on one of the roofs you can find an SVD, as well as a grenade launcher



Next we take the task from Wolf, but before sending it out, you can climb onto the roof, jump over to the neighboring house and find Stalker’s overalls in the attic.
After we collect 40,000 rubles, we go to the military and buy it Borlanda
Next, we go with him to the ATP and talk with the merchant.

We take him on a mission to find a rat. We take his PDA and the PDA of the dead Svoboda citizen and go back. Next we go to the Elevator and lose consciousness there.

After we come to our senses, we go to the village of newcomers and talk to Borland. Next we talk to Sidorovich, then we run to grandfather in the swamps.

After that, we run back and take the equipment and the key card to the laboratory from the merchant. Let's go to the laboratory. We kill the controller and look for a device to open the door.

We find a corpse and search it. We find a device for opening the door.



We find documents in the laboratory and return to the village.

After the dialogue with Borland the door explodes and there is a shootout in the Monolith. We deal with the Monolith.
We find the door where the Monolith is sitting and take the key from him
Next, we go to the door opposite and pick up the equipment and map there. Let's go to the landfill
At the duty checkpoint we find out that we are infected
After that, we run to the diggers’ hiding place and search there. We take the PDA, move on and take 2 antidotes. And we meet guests at the exit
Afterwards we go to Borland and give away the drugs.
Then we go to the bar and talk to Bartender. Next we go to Voronin and carry out his task. After that we go to To the bartender and take the task from him.

We go to the swamps on Rostok and kill there Psycho. We search and take the key from him. There are 2 good artifacts nearby in the anomaly
Before going into the dungeon, you can return to To the bartender and get ammunition.
Under the base we find the entrance to the dungeon and move to another location.
An artifact can be found in the laboratory near the entrance.

We find documents. We exit through the metro into the city.

After we rise to the surface we meet the military and go to their base
There, their leader gives us a task to find the box - we agree.
We find the box in the anomaly. We select. 4 guests appear.
Let's go back.

After we pass this task, we go in search of explosives.

We find explosives on the playground. We quietly approach the armored personnel carrier and install dynamite on it, and return to the military.

The assault begins.

We go to the 2-story building and shoot down the helicopters.
Next we go to the House of Culture through the broken fence and in the basement we talk with the leader of the group Spectrum

We take the money and go upstairs. We kill the military man and go to the hatch that led us to the city

Here is a complete walkthrough of the “Path in the Darkness” story mod, another name for the Spectrum Project.

  1. While trying to cross the cordon, our hero is detained by the military. It turns out that the documents are fake and our partner named Borland is taken prisoner by the military. The ransom price is 30 thousand rubles.
  2. We immediately go to the garage at the checkpoint, near the UAZ, there we select a “Groza” machine gun, it will be useful to us in the future. The best place to make money is in the beginner village. They are periodically attacked by warriors, the corpses drop good loot, which we sell to a local merchant. There is also a sniper rifle on the roof of one of the houses in the village (in the chimney). You can also complete Wolf's quests. When we have collected the required amount, preferably 35-40 thousand, then we go to rescue our partner.
  3. Next, we act together with a friend. We run to the ATP, there we carry out the merchant’s task about the Rat. We take away the PDA of the Rat and the Svoboda member. We go to the point at the elevator, our hero is stunned. We return to the village and talk to Borland. Then we rush to Sidorovich and from there we escape to our grandfather in the swamps.
  4. Grandfather gives us instructions, we listen to him, we return to Sidorovich for equipment and a key card to the secret laboratory. In the laboratory, we kill all the zombies and the controller, and look for a device to open the door. The corpse of the Chistonebovetsman contains equipment for hacking, and we use it to break open our treasured door. We take the documents and return to our partner Borland.
  5. According to the script, after a conversation with Borland, the door explodes and we are attacked by the Monoliths. We take supplies from the corpses, then we find the Monolith at the door and take the key from him. In the open room we select the key card. We get out of the premises through a pipe and end up in a landfill.
  6. Borland is already waiting for us in the carriage at the checkpoint, after talking with him we learn that we are infected with a terrible disease. Our path lies to the diggers. We take the PDA from the corpse, and at the level below we find antidotes with medicine. Along the way, Spectrum fighters interfere with us, we kill them, and give the medicine to our partner.
  7. Next, the plot leads us to the Bar. We talk with Voronin, carry out his tasks. Then we complete the Bartender's tasks. In the swamps we kill the Psycho and remove the key from his corpse. In the location where the Psycho lives you can find valuable artifacts, don’t miss them! We return to the bartender, sell the junk and buy good equipment.
  8. Under the Debt base we find a secret passage to the laboratory. At the entrance to the lab there is an artifact that adds a lot of carry weight, we are looking for it. In the laboratory we collect documents and kill all the zombies. Closer to the exit we will meet a controller, he is not a hindrance to us, we go to the surface into the city.
  9. In the city we find ourselves at a military checkpoint, we receive a task from their leader to search for the box. The box is in the center of the anomaly. Be careful, Spectrum fighters appear there, we fight them off. We hand over the quest to the military and go in search of dynamite.
  10. Dynamite lies on the playground. It needs to be installed on an enemy armored personnel carrier; it is best to sneak up on the military vehicle from the side. We install dynamite and run to the military, the assault will begin soon.
  11. It is better to hold the defense in a two-story building; from there it is easiest to shoot down enemy helicopters. We crawl through the hole in the fence and find ourselves in the House of Culture, there are no mines there. We clear the building of enemies and go down into the basement. There we talk with the leader of the Spectrum group. We take the money and run upstairs, returning the same way we got into the city. End.

For those who are looking for tools in the “Path in the Darkness” fashion:

- for rough work: the attic of one of the houses in the village of beginners.

— for fine work: the roof of the elevator at Cordon;

- for calibration: in the dungeon on Cordon, under the stairs.

Codes for locks to doors to laboratories (for those who don’t want to bother):

— laboratory X5: code 7200;

— laboratory X14: code 0519;

— spike of bugs in the quest with Azoth: values ​​93 and 186.

You can also watch the video for the walkthrough of the “Path in the Darkness” mod:

Two new locations and another new guide through the anomalous zone are the key changes in this version of the game. From the beginning of the game you will see even more quests. Together with your gaming partner, you will visit the plant of the alienated zone, as well as a new gaming location called the Frontier. It is in these two gaming territories that the main events of the game will unfold. There are military personnel dispersed throughout the game perimeter, which you need to be wary of in this mod. In the game Stalker Path in the Darkness, the torrent of which you can download for free from our free game server, you will see new heroes and contacts. There will be enough adventure seekers in the game.

In this mod you will constantly move through new game locations. To go through the new contaminated area, you will have to interact interactively with the law enforcement officers in the exclusion zone. And these are the military with whom it will be possible to negotiate. Now you need a pass to get to the next game location. You, as the main character of the game, must explore all the territories of the anomalous zone, because now you will need to negotiate with the guards who carefully guard the secret artifacts in the game. Many members of your squad were captured by marauders, and this time you need to act more decisively to get your next ally out of captivity.

Gameplay mod Path in the Darkness

In the game you interact with a certain mysterious hero named Borland, who will help you in every possible way as the main character to complete the next missions. In this tandem, you will be able to successfully overcome new obstacles in the game. But your main weapon in this game modification needs to be pumped up as much as possible. There is nothing to do in the zone without a gas mask, but you can get a rifle with an optical sight by completing as many game missions as possible correctly. Accurate aim and your enemy will be destroyed. In the game, you will again go down into dungeons and mines to find important information and additional game bonuses for the development of your character. You can download Stalker The Path in the Dark via torrent for free from our game server.

Some interesting gaming facts

At each game stage you will have to meet with your contacts. You will be helped by other stalkers who survived the new radiation release and will come over to your side. But saving your friend is the main goal of this mod.

Features Stalker Path in the Dark

  • New game quests. As the game progresses, you, as the main character, will have to complete additional game missions, for the successful completion of which you will be awarded bonuses.
  • Contaminated area. During the game you will have to overcome various obstacles. Barbed wire, fences, and other obstacles will stand in your way of the game.
  • Save your friend. You will have to use the game points you earn to rescue your squad members from captivity. You will negotiate using the new dialogue system in the game.
  • Graphics and sound. This mod is completely Russified, so the game developers tried to introduce a new dialogue system into the gameplay.
  • Infected areas. Now you, as a special agent codenamed Shroud, together with your ward, will explore the most hidden places of the infected zone.
  • Weapons and ammunition. At every stage of the game you will have to take care of your weapons. You can find new weapons in hidden locations, and you can even pick up rifles and machine guns from corpses that you will kill as the game progresses.

On this page, using the button below, you can download Stalker The Path in the Mist via torrent for free.

Each computer game is a complete creation. It has a plot and features, for which many fans love it. "Stalker" is also popular because it is one of the few games released in the post-Soviet space that achieved serious success.

Usually it presents masterpieces exclusively of Western production, which is why “Stalker” has become so noticeable. But at the same time, fans continue to release modifications that completely change the plot, add new characters and new locations. Do they really not like what the developers offer? In fact, everything is completely different - this game has sunk into the souls of many gamers so much that now that they have completed it more than once, they try to prolong the pleasure by creating their own sequels and branches. One of these projects was the “Path in the Darkness” mod, the completion of which will not take you as much time as in the case of the original game. But you will still have a lot of fun.

Waiting for fashion

This may surprise many, but a large number of Stalker fans have been waiting for a very long time for the release of the Path in the Dark mod, the passage of which promised to be quite exciting. The thing is that this modification was not taken from scratch - long before its announcement, a build was released that added certain items and two locations to the game. Fans of the series really liked it, so the creators of this build announced after some time that they were going to turn it into a full-fledged mod. And they kept their word, and the fans waited for the modification and were not disappointed with what “The Path in the Dark” presented. The passage turned out to be really interesting; even more new locations and other unique elements appeared in the game.

Modification plot

The plot is the first thing that makes the modification “The Path in the Dark” stand out. The passage will definitely impress you, as it is full of unique and interesting tasks leading to the end of the game. By the way, depending on the decisions you make along the way, you can come to one of several endings, so you will have to think carefully about what you are doing. Moreover, the game has an impressive number of side quests that you can ignore. But at the same time, you lose not only experience, money and items that are awarded when completing missions, but also vivid impressions, because the creators of the mod did their best and made sure that all tasks were exciting and interesting for the player. In general, you will get an exciting story that has a non-linear progression. “Stalker: Path in the Darkness” is a special project, something more than an ordinary modification, because it, just like a full-fledged game, managed to gain a decent number of fans even before the official release.

New locations

Naturally, the modification was not limited to one new plot. As exciting as Path in the Dark is, it has many merits that are also worth considering.

After the impressive storyline, we’ll talk about new locations. Already in the Build there were two new territories with their own unique quests and characters. They migrated to the modification itself, only at the same time three more locations were added to them, which were in no way inferior to those introduced earlier. In total, this gave several more hours of game time in those places where you could not get to when you experienced the original version of Stalker. Therefore, everyone who considers themselves a fan of this series is obliged to download and try their hand at the unique project “Stalker: Path in the Darkness”. The passage of this game will not disappoint you.

What is the modification about?

If you decide to play this mod, then you should first find out what it has in store for you. So, everything looks exciting and impressive from the very beginning - this is exactly what the game "Stalker: Path in the Dark" is aimed at, the passage from the very first minutes throws you into the thick of things. You accidentally learn about some secret organization that is working on secret projects deep in the Zone. Naturally, you have to penetrate the territory of the facility and find out what kind of organization it is, as well as what goals it pursues. It will depend on you what kind of fate awaits this project, as well as what impact it will have on the whole world. The passage of the game “The Path in the Darkness” may seem too eventful and short to some, but do not forget that this is still not a game in the full sense of the word, but a modification, so you should not demand too much from this project.

Help

So, you decided that you want to play this modification, and installed it on your Stalker client. But what next? What is the difference between the original version and the modified one, what features does the passage have? 2014's A Path in the Dark actually replicates everything you had to do in the original version of Stalker. Try to act unnoticed and quietly, save ammo, and most importantly, carefully read the descriptions of tasks, as well as all the accompanying documents that you find. They may contain answers to questions that cannot be resolved without thoughtful reading. If you follow these instructions, the Path in the Dark mod will become noticeably easier.

The beginning of an exciting process

As already mentioned in the plot description, the game begins from the moment your character tries to enter the territory of the zone. To do this, he uses Borland's help, using fake documents. However, it is not possible to get past the post, and Borland is taken away by the military, demanding a ransom. This is the first story quest, and to complete it you will need to take on non-story quests that can be profitable. You can also collect various equipment and sell it. When you have enough money, go to the military and ransom your comrade, with whom you will continue your journey further.

This is exactly how the storyline in this modification is built - you receive a story task that can be completed at any time, unless, of course, it is urgent. In the meantime, you are collecting money or looking for the necessary equipment, you can complete side quests that characters in the location will give you.

Infiltration of the laboratory

After the initial quests comes one of the most important moments of the game - you enter a secret laboratory in an area where secret research is being carried out. There you need to steal papers related to this research and get out alive. The problem is that you will be constantly attacked by opponents, and you will have to defend yourself using all available means. And the troubles will become much greater when you get out to the landfill and talk with Borland. As it turns out, you are both infected with the virus, so go in search of an antidote that will save your life. Naturally, you will achieve your goal, otherwise the game would end there. But this is far from the end.

Fighting "Spectre"

The biggest problem in the process of passing this modification is the fighters of the Specter unit. They protect this secret laboratory, as well as all the developments that are carried out there. Accordingly, you are a threat to this organization, and they are trying to eliminate you with all their might. So you will have to literally kill all the fighters of this unit, and at the end of the game, deal with the leader of the Specter.

These are the plot twists that The Path in the Darkness has prepared for you." A walkthrough, guide and other materials on the game will help you get through it, but always remember that you will get the maximum impressions only if you experience all the events on your own, without outside help Please refer to the walkthrough only if you are completely stuck at one of the stages of the game.

According to many fans of the game, passing the stalker mod in the dark is not only a risk, but also a danger. After all, this modification represents its own unpredictable world, in which there are only its own rules. Or there are no rules at all. This cannot be understood. This will only give you the feeling of passing the game Stalker's Path in the Darkness.

The exclusion zone is fraught with a huge number of secrets, both our own and those of others. If you have chosen the path of a stalker, then you will be able to reveal all these secrets of the Chernobyl world.

Most stalkers never manage to get through this abandoned world to the end, since the stalker’s call of Pripyat path in the darkness cannot be called easy. But extreme players are attracted to danger, and they fight until the end. To understand whether you are a stalker or an amateur, immediately install this modification of S.T.A.L.K.E.R.: Path in the Darkness.

To complete Stalker's Path in the Darkness, the full version is a must. It fixed many clumsy patches, optimized locations and added Ukrainian voice acting. The requirements for installing the modification are minimal, but the RAM must be at least 4 GB, otherwise you risk paying for crashes.

The stalker's path in the darkness, a hardcore walkthrough, begins with the fact that the stalker Sawan tries to sneak into the exclusion zone unnoticed, but meets with Borland. Then follows a long series of events, accompanied by violent clashes and shootings. At the time of hardcore passage, you will be able to find new caches with useful gizmos, get acquainted with the history of the absolutely unknown part of Chernobyl. Hardcore without concessions, but the most difficult test. Nothing depends on the level of difficulty, because by choosing the hardcore path to stalker in the darkness, you have already chosen the hardest path. Don't think about being a hero. The dead zone doesn't understand jokes.

Your hero will have plenty of problems, especially in the stalker's path through the darkness, passing through a landfill. The landfill is exactly the place where you need to hold on tightly to your weapon in order to stay alive. Many secrets are kept in this territory. And therefore, be patient to reach the end. The game is long. After completing Azoth's quest, you need to come to the landfill and hand out the bugs. But here a problem may occur and the transition will not be counted. Moreover, locations may not be displayed at all. The problem is solved by rebooting or starting an earlier save.

For entertainment in the game, the developers came up with an arena. Stalker's path in the darkness, passing the arena is perhaps a pleasant pastime. Thanks to the organizers. Once in the arena, you talk to Bonecrusher and sign up for the fight. He also issues weapons and uniforms for participation in battles in the arena. You will fight the enemy in a closed basement filled with a bunch of old boxes and other boxes with junk. For a more detailed and clear overview of the rental process, watch the video: